Scales of War - Campaign Handout

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Welcome to the DnD World………

…..our world has never been a safe place. Humanity populates a dark, menacing world. Islands of order and reason exist in a land otherwise overrun by dark cults, vile monsters, and things that go bump in the night.

As deadly as the world is on a normal day, something has begun to stir on the Southern fringes of the civilized Elsir Vale. Formerly the site of an attack by an army known as the Red Hand, the Vale has known several years of peace since the adventurers Stoughton Small, Westwood Hammer and Guardian Stuutgart stormed into the teeth of the approaching Red Hand army and sent them scurrying back into the darkness.

But the peace in the region and specifically, the town of Stoughton the heart of the former conflict with the Red Hand has been shattered. The vague shadow of unease the locals have been experiencing lately has crystallized in the form of small attacks on the town itself. Now the town of Stoughton finds itself once more in need of brave heroes willing to come to the aid of their citizens.

The Elsir Vale Region of the South Shore
The Vale is a thinly populated frontier. Several small mountain ranges and dense forests form the Vale’s borders. Even though Stoughton and the Vale are in the South Shore Region, neither is near the shore which is further to the south.

The Town of Stoughton
Stoughton is one of the largest settlements in the Vale. The town formerly knows as Brindol (was renamed after the Wizard Stoughton Small following his victory over the Red Hand).

Stoughton is a prosperous farming community and caravan stopover located along the Dawn Way on the south bank of the Elsir River. Orchards of apple and pear trees follow the river's winding shores, while broad grain fields and farmlands surround the town for miles in all directions.

  • Population: 6,700; another 1,000 live within a five-mile radius of the town itself. The people of Stoughton are mostly humans, half-elves, and dwarves. The town’s population swells by several hundred whenever some connected halfling clans known as “the river people” are in town.
  • Government: The town has a council; two thirds are hereditary landlords and the rest are guild masters from the city’s important trade guilds. Lord Warden Harrik Orenna is the public face of the council and commander of the city militia.
  • Defense: The city has 200 soldiers under arms at all times, with about one-quarter on duty at any given time. In times of crisis, the Lord Warden has access to another 200 well equipped but poorly trained soldiers by calling up the militia.
  • Inns: Chatrenn and Sons; the Red Door; Avandrian Hostel; the Silk and Spoon; Pantashi Inn.
  • Taverns: Village Pub, Damiano (currently closed), Lastoria’s (currently closed), Ilya’s Cardhouse; the Marooned Schooner; Cleftie’s; Stoughton Gentleman’s Club; the Blue Parrot; the Antler and Thistle.
  • Major Guilds: Prospectors; Blacksmiths and Smelters; Teamsters and Farriers; Weavers; River Bargemen (halfling controlled).
  • Supplies: Alchemy by Adronsius (currently closed); Gavriel Arms and Smithy; Staghunter Outfitters; Alpenglow Trading House.
  • Temples: Temple of Erathis; College of Ioun; Shrine of the Sun (Pelor); Moondust Temple (Sehanine); Shrine of Bahamut (no permanent clergy); Shrine of the Open Door (Avandra).

Important NPCs:

  • Trabalard Yab (gnome; owner/barkeep of Antler and Thistle)
  • Shank Gavriel (human; proprietor of Gavriel Arms and Smithy)
  • Torgin Kuraki (half-orc; owner of Stoughton Gentleman’s Club)
  • Natalie Nettlemead (halfling; cleric at the Moondust Temple)
  • Rillor Paln (human; owner of the Silk and Spoon)
  • Shining Servant Tredora Goldenbow (human; cleric of the Shrine of the Sun)
  • Lord Warden Harrik Orenna (human; public face of the city council and commander of the city militia)
  • Councilman Eoffram Troyas (half-elf; newest city council member)
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